Open to product design roles
Remote, or relocating. Currently rebuilding this portfolio and finishing a document reader that reads aloud.
LA
I design products — interfaces, flows, and the systems that hold them together. Mostly tools people have to use rather than want to use, which is where design either earns its keep or doesn’t. The dates and job titles are further down; they are the least interesting thing on this page.
University of Port Harcourt — B.Sc. Political and Administrative Studies
ALT Product School — Product Design · Scrimba — Frontend Development · Y Combinator — Startup School
Screens I made for the sake of making them — a page, an idea, a thing I wanted to draw.
Drop images into images/lab/design/ and they appear here.
Remote, or relocating. Currently rebuilding this portfolio and finishing a document reader that reads aloud.

Not a logo slot on an event page. Making it an object in the product — packages, benefits, slots, price — is the difference between a feature and a reason to use the thing.
“The empty state is the product on day one.”
Something I learned late on my first product, and design first on every one since.

Six states for a barcode scan, and the one that matters is manual entry. Cameras fail, labels smudge, warehouses are dark. Typing the ID has to be one tap away rather than a dead end.
Five interviews is directional, not conclusive. Naming the sample size costs nothing and buys the reader’s trust for everything after it.
Fiction and product design are both about deciding what to cut, holding attention through a sequence, and accepting that the sentence in the empty state does more work than the illustration above it.

Open source review is slower and better. The objection you get in week one is the objection you would otherwise get after launch, from a stranger, permanently, on GitHub.